Jakub Slemr, World Champion Slemr's deck features a horde of fast, black creatures. Strengthening the speed kill are a variety of spells from all five colors. Master the deck that rulled the Worlds.
Janosch Kuhn, Finalist Kuhn's red, white, and blue deck maintains a sharp balance between speed and control. Take control of the long game with this tough contender.
Paul McCabe, Semifinalist McCabe's fast red-blue deck puts the opponent on the defensive. A large number of inexpensive, efficient creatures overwhelm the opposition. See the inner workings of a relentless attack deck that stood strong at the Worlds.
Svend Geertsen, Semifinalist Geertsen's extremely fast monocolored deck is loaded with an army of green creatures. Giant Growth, Bounty of the Hunt, and Winter Orb provide the only noncreature power. Control the creature deck that overwhelmed the competition.
This Display of World Championship Deck 1997 contains 12 decks in total!
• Three 1997 World Championship Deck (Jakub Slemr) • Three 1997 World Championship Deck (Janosch Kuhn) • Three 1997 World Championship Deck (Paul McCabe) • Three 1997 World Championship Deck (Svend Geertsen)
Each World Championship Deck 1997 contains: • 60-Card deck • 15-Card sideboard • 12 Blank proxy cards • 1 Card (printed decklist) • 1 Card (biography of the player) • 1 Card (overview of the four decks)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '