The Eighth Edition - Core Game (Two-Player Game) contains seven cards that don't appear in Eighth Edition boosters. These cards are numbered S1/7 through S7/7, and they use the Eighth Edition expansion symbol. All of these cards are part of the Eighth Edition core set and are legal for play in all tournaments in which the Eighth Edition core set is legal.
This Eighth Edition - Core Game (Two-Player Game) contains: • Two 33-card decks • 1 seeded booster pack with 14 advanced cards (artifacts, enchantments and instants) • 1 foil Elvish Champion • 2 playmats to explain the different game zones • 2 cardboard life counters • 2 player guides which cover 1 demo game • 1 enhanced rule book with Eighth Edition rules • 1 CD which contains 2 explanatory test games, basic information about how to play Magic, and Magic Online software (CD-version only) • 1 manual for Magic Online (CD-version only)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '