Judgment follows the story of Kamahl, who, in keeping truth to his promise made to a dying Chainer, keeps the Mirari safe from others and from himself. Several characters, including Laquatus and Eesha, attempt to obtain the potent orb for themselves and Kamahl's sister and mentor, Jeska and Balthor, endeavor to separate the Mirari from Kamahl for fear of the corrupting influence that the orb has on Kamahl.
Ultimately, after substantial politics and warring, the influence of the Mirari on individuals is diminished. A majority of the characters are killed, and the Mirari, attached to Kamahl's sword, is implanted through the corpse of Laquatus and into the Krosan Forest, thereby channeling the powerful magic into the land and allowing both the fauna and flora to grow larger and wilder.
Each Judgment Booster box contains 36 Booster packs. • Each Judgment booster pack contains 15 randomly inserted game cards.
Cards vary by pack. Booster pack packaging varies by product.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '