On Tarkir, the home plane of Sarkhan Vol, five warrior clans vie for dominance on the fields of battle, each wielding its own unique blend of fierce battle magic.
Khans of Tarkir has one White/Black event deck, named Conquering Hordes.
Do you Mardu? Khan you see yourself pillaging and plundering? Would you say you're a weekend and weekday warrior? Are you really, really into attacking? Well then, the Khans of Tarkir Event Deck is for you! This Warrior-based white-black deck attacks hard and fast, outfitting the warrior clans of Tarkir with some of the most punishing weapons of Theros.
DECKLIST:
Creature (25) • 1 Herald of Anafenza • 3 Mardu Hateblade • 3 Tormented Hero • 1 Bloodsoaked Champion • 2 Chief of the Edge • 2 Chief of the Scale • 2 Seeker of the Way • 3 Oreskos Swiftclaw • 3 Mardu Skullhunter • 1 Pain Seer • 1 Mardu Hordechief • 1 Herald of Torment • 2 Timely Hordemate
Sorcery (1) • 1 Rush of Battle
Instant (2) • 1 Bile Blight • 1 Silence the Believers
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '